----- Original Message -----
> From: Tatsuro MATSUOKA <
[hidden email]>
> To: mmuetzel <
[hidden email]>; "
[hidden email]" <
[hidden email]>
> Cc:
> Date: 2018/8/26, Sun 01:36
> Subject: Re: Building under windows
>
> --- markus.muetzel
>> Some months ago, I installed the "Ubuntu App" for the Windows
> subsystem for
>> Linux and successfully compiled Octave with it.
>> Installing the App is as easy as hitting the "Install" button in
> the Windows
>> Store.
>> The instructions for compiling Octave are the same as for a
> "real" Ubuntu.
>> With an installed X-Server for Windows (I used VcXsrv), it even runs with
>> the GUI. I thought that plotting was possible too. But testing that now, it
>> crashes the X-Server.
>> A real downside is that all file operations seem to be incredibly slow.
>> Thus, compilation took quite some time. This might be a local system thing
>> (maybe antivirus?).
>> To get a true native Windows application, cross-compiling with MXE Octave
> is
>> still necessary. I never tried that with the "Ubuntu App"
> however.
>>
>> Personally, I went back to running Ubuntu in a "real" VM because
> that seemed
>> to perform much faster.
>>
>> It would be interesting to hear other's experience.
>>
>> Markus
>>
>>
>>
>
> I have tried to build octave 4.4.1 on wsl using using ubuntu 18.04. Slow build
> on wsl relys on slow fork on wsl. That is similar to slow fork on cygwin. fork
> in wsl is faster than that on cygwin.
>
> Tatsuro
>
>> To get a true native Windows application, cross-compiling with MXE Octave
> is
>> still necessary
I tried this before but I abandon to do it because it is very very slow.
It is better to prepare real linux PC to purchase corei5 PC from net auction.
(I do it)
Tatsuro